Gamecube Wii U Controller Driver For Pc

  • NGC Controller Adapter Gamepad Converter 4 Port For Nintendo Wii U PC Switch. Third party made product. The driver is required if you need the vibration feedback on the PC mode. With two for GameCube Controller Adapters, up to eight for GameCube controllers can be used at the same time.
  • The GameCube Controller Adapter allows you to connect up to four GameCube controllers (or wireless GameCube controllers) to a Wii U system and PC USB With two GameCube Controller Adapters, up to eight GameCube controllers can be used at the same time Switch to “Wii U” or “PC” mode by using the switch located on the side.
Posted by4 years ago

May 9, 2018 - I got the original Gamecube Controller Adapter and I seem to not be. After some searching and trying I found if I put my adapter in 'PC' mode and changed my controller profile.

Archived

Wii U Gamecube Controller Adapter driver for Windows Release! (Link in Description)

Gamecube controller for wii u

This project is open source, and is available here:

For the latest install instructions, please consult the download page.

The latest direct link to the installer:

https //bitbucket.org/elmassivo/gcn-usb-adapter/downloads/WiiU-UsbSetup%202014-12-22.exehttps //bitbucket.org/elmassivo/gcn-usb-adapter/downloads/WiiU-UsbSetup%202014-12-01.exe

https //bitbucket.org/elmassivo/gcn-usb-adapter/downloads/WiiU-UsbSetup%202014-11-28.5.exe

This driver has been confirmed to work on Windows 7 and Windows 8 so far, please leave feedback (including any additional setup steps) if it works on another version of Windows.

Gamecube Adapter Wii U On Pc

Install Instructions:

* (Windows 8 only) Restart into 'disable driver signature enforcement' mode before proceeding.

  1. Plug in your wii U adapter first (black USB end), and let Windows do nothing/fail to install it.

  2. Run the Installer (as administrator).

  3. You will be asked to install an unsigned driver (by something like this) click Install this software anyway.

  4. You will be prompted to install vJoy. The default options are highly recommended.

  5. After that, the installer will generate 4 controllers and populate them with the correct buttons/axes.

  6. The provided application will start/stop access to your controllers, and it needs to be started to use them.

  7. Analog sticks may need to be calibrated before first use, click the Windows Gamepad Info button for quick access from the application. (This is no longer necessary in 2.5.)

  • If you are having trouble getting libUSB working or getting a 'GCN Adapter not found' error message, try /u/MegaMutant's manual libUSB installl instructions.

  • Dolphin input profile configurations are now available! Copy the contents of the zip to 'DocumentsDolphin EmulatorConfigProfiles' and then go to GCPad in dolphin and select the profile and load it.

For reference

  • Z-Axis is the L trigger

  • X-rotation is the C-stick X axis

  • Y-Rotation is the C-stick Y axis

  • Z-rotation is the R trigger

  • When calibrating the triggers, do not make them click (hit the button), it will cause you to go to the next screen and could mess up your calibration.

  • Rumble is not currently supported.

  • Input lag is variable as of the 2014-11-28.5 release. It defaults to 10ms (~2/3 a frame) and can go as low as 5ms (roughly 1/3 frame) or as high as 30ms (just under 2 frames). Faster refresh rates (lower values) will use more processing power but be more responsive.

Feedback is appreciated.

Updates:

11/28/2014 08:51PM CST: Added a link to Dolphin Controller profiles for easy setup.

11/28/2014 12:11PM CST: Added response rate (input lag) control. Defaults to 10ms now, can go as low as 5ms or as high as 30ms. This is an optional update, no new functionality other than response rate has changed.

11/28/2014 02:09AM CST: Updated installer, fixing joystick configuration issues. Also removed a bug in window closing logic.

Target wii u controller

11/27/2014 11:36PM CST: Updated installer, fixing some LibUSB install issues.

12/31/2014 02:32PM CST: Added /u/MegaMutant's manual libUSB install instructions.

Gamecube

Gamecube Wii U Controller Driver For Pc Windows 10

100% Upvoted

Gamecube Controller For Wii U

A GameCube controller port attachment for the Wii Remote. All that is required to use GameCube Controllers with the Wii U is a GameCube controller port attachment (of similar shape and size to the Wii MotionPlus attachment) for the Wii Remote. The attachment would be used to connect a GameCube Controller to a Wii Remote much like the Classic Controller connects to a Wii Remote. This attachment is the perfect, cost effective solution to the Wii U console not having GameCube controller ports. The GameCube controller is familiar to those who have played a GameCube and still the preferred controller by many for games such as Smash Bros. and Mario Kart. This adapter also has the added benefit that every wired GameCube controller could be effectively used wirelessly; without needing to plug the controller into the console. Please note the above Wii U controller pictured is not official, it is a design from other blogs of mine This is 100% possible. With Nintendo's support; a GameCube controller adapter is completely possible. Hardware modder marcan42 has created a working prototype, proving that an accessory is possible (see below). Why we need to use a GameCube controller with Wii U Wii U Controller Wii U Controller Circle Pads are not a substitute for the GameCube Controller Analog sticks. L, R, ZL and ZR Digital Trigger 'shaped' Buttons are less functional than the GameCube Controller L and R Analog 'pressure-sensitive' Triggers. For an in-depth explanation on why these differences are an issue refer to an article titled 'E3 2011: The Wii U Controller Needs Analog Sticks and Triggers by Sam of IGN. Classic Controller Classic Controller ZL and ZR Button placement and small size is less intuitive than the GameCube Controller Z Trigger 'shaped' Button. Oval shaped design is less ergonomic than the GameCube Controller 'grip' inclusive design. Classic Controller Pro Classic Controller Pro L, R, ZL and ZL Digital Trigger 'shaped' Buttons are less functional than the GameCube Controller L and R Analog 'pressure-sensitive' Triggers. GameCube Controller GameCube Controller The GameCube Controller L and R Analog 'pressure-sensitive' Triggers are required for some GameCube games to be even playable on the Wii U Virtual Console. Games such as Super Mario Sunshine which makes use of the GameCube Controller L and R Analog 'pressure-sensitive' Triggers to control the water pressure of the water from F.L.U.D. simply won't work with Digital Trigger 'shaped' Buttons.